Moving onto the next area, Waste Disposal, I was having a difficult time figuring out where to start building from. Ultimately I settled on the node point itself and plan on working my way out from there. Creating unique locations using the tools at hand I’m finding to be truly a game of geometry. I love the props, but there’s not an incredible amount of diversity. Especially in textures. And unfortunately I’m not skilled enough as an artist to create my own. However, I decided a bit of unconventional use for certain props was a great way to create something special. Here’s a picture involving the very start of the new area I’ve been brainstorming. Enjoy!